AI Insights · Timothy · September 2021
Top 5 Soccer Games in Ecuador Q3 2021: Performance Insights
Discover the performance trends of the top 5 soccer games in Ecuador during Q3 2021, including weekly downloads, revenue, and active users.
During Q3 2021, the top 5 soccer games in Ecuador showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared, based on data from Sensor Tower.
eFootball™ 2024 experienced a fluctuating revenue trend, peaking at around $4.7K in late June and then seeing a decline towards the end of September, settling at approximately $2.5K. Weekly downloads for the app were relatively stable, with a noticeable increase to 5.7K mid-July and ending the quarter at 5.7K. The active user base showed a consistent upward trend, starting at 142K in late June and reaching 150K by the end of September.
EA SPORTS FC™ Mobile Soccer had a varied revenue pattern, with a high of $2.2K at the end of June and a low of $723 at the end of July, closing the quarter at $1.7K. Downloads saw a gradual increase, reaching a peak of 12.6K in the final week of September. The active users also saw growth, starting at 155K and growing to 166K by the end of the quarter.
Dream League Soccer 2024 exhibited a consistent revenue trend with minor fluctuations, peaking at $1.9K in mid-September. Downloads remained strong throughout the quarter, with a significant increase to 20K in the last week of September. Active users showed a steady increase, from 140K in late June to 152K by the end of September.
Captain Tsubasa: Dream Team saw a decline in revenue, starting at $3.1K in late June and dropping to $429 by the end of September. Downloads were relatively low but stable, with a peak of 454 in early August. The active user count decreased slightly, from 1.3K in late June to 1.2K at the end of September.
Top Eleven Be a Soccer Manager had stable revenue, peaking at $725 in late June and experiencing minor fluctuations, ending the quarter at $456. Downloads showed a downward trend, starting at 1.5K in late June and dropping to 1.1K by the end of September. The active user base remained relatively stable, fluctuating around 8.4K to 8.8K throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.